While I’ll admit that when you mention a game with the name “dodgeball” right in the title you already have my attention, bear in mind that doesn’t make me an easy guarantee for positive feelings about the result. In fact, I’ll admit to some trepidation with this “Dodgeball RPG” and whether it would manage to make both ends of the equation well, since so many titles that try to go non-traditional routes have a tendency to get one piece of the puzzle right but come up short on the other. I’m here to reassure you that Dodgeball Academia does no such thing. It plays great as an RPG, with a ton of great and unusual characters, a number of bad guys to deal with, and some crucial decisions when it comes to equipment and where you put your focus for your pretty limited character upgrades. At the same time it plays incredibly well, indeed blowing away my expectations, when it comes to the action-oriented dodgeball play. Who’d have thought, the gameplay isn’t just engaging and full of technique… it’s also damned hard at times and you’ll need to make clever use of the strengths of each member of your team and their powerful Balltimate abilities when the chips are down. While I don’t mind a great RPG every once in a while it has been a long time since I’ve been this genuinely excited to return to one every time I load it up.
Justin Nation, Score: