If you don’t mind the simplistic aesthetics, this is a reasonably-solid Zelda-ish adventure on a budget
The Switch has certainly had its fair share of titles that have emulated the classic Zelda style of action-adventuring. That would typically include exploration, getting new equipment and weapons as you go, working through puzzles, and tackling some combat and periodic boss fights. On a general level UnderDungeon delivers in all of these areas and even a bit more, also including some periodic small mini games to help keep things feeling a little less predictable. Certainly not everyone will appreciate the monochrome look of things, but at least the characters and most elements in the environment tend to be easy to spot and differentiate. Combat is probably the game’s most borderline weak area, mainly because the direction of your attacks is tied to your movement so at times that isn’t ideal, though you do sort of learn how to deal with that the majority of the time. All in all it’s not going to be breaking into the genre’s top tier, but if you’re working more on a budget and are looking for more classic Zelda vibes UnderDungeon has you covered.
Justin Nation, Score: