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While I haven’t formally reviewed any of the previous Shovel Knight games I’ve been a quiet fan of the series since it started. Between its lovingly retro look, the team’s ability to infuse new life into mostly established elements and enemies by changing the protagonist’s abilities up each time, and overall smart design the franchise is a master class in great game design and execution. With this last chapter in the series they’ve managed to one-up themselves further by introducing not just the fresh (and somewhat challenging at times) mechanics of the boisterously silly King Knight, but also a full-fledged deck battling card game in the form of Joustus. While there’s, no doubt, some risk in having attention shift between two radically different styles of play since people may strongly prefer one to the other, given the quality of both I think the final product proves to be superior in the end because of the combination. If you’re late to the Shovel Knight party there’s a real feast to be had with the Treasure Trove collecting them all together, but if you’re looking for a stand-alone retro game with variety King of Cards is an excellent choice.
Justin Nation, Score:Nindie Choice! [9.0]