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While it has some promise with online asymmetrical play, the reliance on potty humor and repetition diminish its appeal
There’s no question that relatively simple multiplayer games that can theoretically be enjoyed by people of any age have some appeal and value in the market. The most recent game that really broke out with widespread success with that formula that comes to mind would be Among Us, which inspired many memes, popularized a shortened version of the word suspicious, and spawned quite a number of imitators. Trying to throw Pritto Prisoner into that characterization would be unfair, as it plays very differently and has its own nuances, but I have no doubt that the developers were hoping to tap into that same general feel.If anything I’d consider this to be a video game form of the classic playground game of “Cops and Robbers” to some degree. You’ll either find yourself on the side of the cute-but-mischievious animals, determined to do whatever (and I really mean whatever) it takes to open the prison doors to escape, or the robots who are more limited in number but can be quite effective at wrangling convicts if they aren’t careful. The good news is that in general this plays out reasonably well, with each animal having their own special skills that can allow you to tune the game more to your style or possibly even get some teamwork going, and the ability to mix and match some components for your robot that will also afford some surprises for the potential escapees as they may not know what to expect.Where the game either turns into being wild and crazy, or perhaps a bit cringeworthy, is its focus on the prisoners’ primary weapons of choice in hastening their escape… with, as the game calls them: peepee and poopie. I’m not old or prudish enough to let that alone make me more reluctant to get on board, but I’ll admit that dropping a deuce to keep a button activated or peeing on things to escape gets to be a bit much as heavily as it is relied on.Outside of that though, even with the different abilities, combinations of choices, and varying objectives or layouts, the overall simplicity of it all will either be something you’ll embrace or get tired of pretty quickly. I have no doubt that just like how there are a variety of kid-friendly games out there, this one will have a place and likely enjoy some success. Just be sure you know what you’re getting into and figure out how long you’ll want to stick with it, scatalogical action and all.
Justin Nation, Score:Good [7.2]