Sure it plays as a reasonably approachable platformer, but they’re also pretty well a dime a dozen in the eShop so it’s underwhelming
This is the case of a game that has a decent enough core set of things in its favor, but that struggles because in an eShop full of solid platformers it fails to shine. One piece of the problem is that while mechanically everything works fine, your moves are limited and not terribly interesting, limiting the ongoing excitement factor. While you do have a meter that you can try to keep up there’s also no very clear and gratifying reward for being successful like you see in something like Super Mombo Quest or hear through the smart utilization of sound. The result is a platformer that plays perfectly well, and provides some challenges, but fails to break free from the crowded middle of the pack of similarly good games that don’t manage to step it up enough to feel great.
Justin Nation, Score: