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While the environment and some of the designs feel somewhat unique, a lack of any lore and limited content makes it feel like stale leftovers
On a general level I’d say that I’ve made it no secret that I tend to dislike light horror survival games in the mold of Five Nights at Freddy’s and others. While some of them can have creepy designs and some novelty to them, in general my observation is that they’re more fun to watch other people playing on a stream as they get nervous and react to jumpscares than to actually play. Too often the gameplay itself tends to be predictable and threadbare, simply working on hiding and moving around in the hopes of not getting seen or caught, with some other simple objective driving your purpose.Sadly, while the actual environment you find yourself in, and the weird and creepy foes within it are distinctive, they’re the majority of what is driving the experience. You’re provided with precious little overall direction, but in general your goal will be to collect ingredients that can be used to make a small number of different baked confections. You’ll arm yourself with these goodies and then carefully creep up on your deadly sweet captors, throwing them to do a little damage and wear them down.Unlike many competitors though, the lore revolving around the game is extremely limited. Where others have gone to some trouble to establish some sort of framework of a world, and an explanation for the state of things, here you’re limited to precious little information. If you’re able to find some notes strewn about, you’ll get a little direction on how to try to resolve the game with a good ending, but not much more. Even in a genre full of pretty redundant and jumpscare-laden copycats, this manages to lower the bar.
Justin Nation, Score:Bad [5.0]