A mobile-esque play structure and controls that don’t quite work ideally in any form sink this farm sim
When it comes to farm sims I’ve, at different points in my life, enjoyed anything from the likes of Stardew Valley down to much simpler fare like even Farmville. In the end it’s all about the Zen-like calm of taking care of your farm, the joy in some repetition, and watching what usually starts as your ramshackle mess turn into something wonderful. In the case of Blocky Farm, most of the elements, in some form, are present… but the issue is more often than not how everything is implemented. Unfortunately, the short summary for that is “not very well”. The main problem begins with the controls, which whether playing with your controller docked or even in handheld mode with touchscreen controls weirdly implemented only half-way it seems, still requiring the use of the joycon and buttons at times. This results in a real mess, most obviously when you’re trying to open one of the many windows that will pop up as your cursor disappears and you struggle to divine where it is just to close the window and move on. Even if that were resolved I’m really not a fan of many elements that feel straight out of a mobile game, including loads of screens with daily tasks from a variety of sources, what feels like a constant stream of pop-up windows that are diverting your attention from what you’re most interested in, and just a general sort of shallowness to it all. With so many varied takes on the farm sim on the Switch eShop it’s hard to imagine just about anyone would pick this as even being in the middle of the pack.
Justin Nation, Score: